What goes in the raid bag

A cheap kit teaches a map. A meta gun belongs on a route you already know. Keep additional game information nearby when you compare ammo flesh damage versus armor class.

  • Keys and mag space beat a third rifle. See related resources if stash slots are the real limit.
  • Bring a splint, a cheap headset, and one extra stack of painkillers. Check additional guides when med slots keep getting skipped.

Audio, corners, and the third team

Stop before you swing. Two teams fighting is a gift until you loot in the open. Save more game information for factory and dorms peeks you still rush.

  • After a loud kill, wait a breath. Then loot from cover. Skim this resource for extra notes on scav timing late in a raid.

Extract while the timer still matters

Know two extracts before you spawn. If one is contested, walk the long quiet path. Open additional game information when a map still surprises you at dusk.

  • Car extracts cost money. They also skip a hotspot. Park related resources next to your map notes if you keep missing the vehicle window.
  • A full bag is not out until the screen confirms it. Scan additional guides for extra notes on insurance versus junk fills.

Hideout work after a wipe

Craft fuel and meds before you chase a flea flip. A bitcoin farm is slow. A water collector is not. Read more game information when you plan the first week of skills.

  • Sell what you will not run. Keep a budget ammo stack. Look at this resource if flea unlocks still feel far away.