Resources
Squad tools on this site sit at the top. Extra game pages sit below. Each game page is its own resource, not a blog post.
On this site
Squad resources
Preview, features, store, and status for the Squad license.
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Preview What the Squad license is and how it plays on Windows PC. -
Features Aimbot, player ESP, object ESP, and the rest of the kit. -
Store Monthly and lifetime plans for the Squad license. -
Status Patch notes and whether the current build is ready to queue. -
Aimbot FOV, bone picks, and smooth for Squad gunfights. -
ESP Player boxes, health, and distance for the cap.
More games
Game resources
One page per game. Open a title for mechanics and extra reading.
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ARC Raiders ARC Raiders is a rust-world extract. Scout first. Shoot second. Leave with the bag you can still carry. -
Arena Breakout Infinite Arena Breakout Infinite is a keyed door and a hot extract. Run a safe kit until the map is in your hands. -
ARK ARK on PC is about tames, not just guns. Feed, knock, and pen a dino before you pick a fight with a tribe. -
Arma Reforger Arma Reforger is a radio net and a supply truck. The front moves when logistics moves. Infantry without ammo is a walk. -
Battlefield Battlefield is a 64-player push, not a solo highlight. Spawn on your squad. Revive. Then take the flag that actually matters. -
Bodycam Bodycam is a close room and a heavy gun. Clear the doorway. Then stop spraying the wall you just passed. -
Caliber Caliber is a contract with a small operator kit. Play the role. Spend gadgets on the objective, not on every door. -
Call of Duty Call of Duty on PC is a gunsmith, a streak, and a lane. Tune the gun for the mode. Then stop sprinting every corner blind. -
Call of Duty: Warzone Warzone is a circle game with a loadout in the middle. Drop smart, buy once, and hold high ground when the gas closes. -
Civilization VI Civilization VI is a district adjacency and an era score. Settle for the tile. Then do not declare a war you cannot finish before the era ends. -
Combat Master Combat Master is a slide, a climb, and a short TTK. Move first. Shoot while the other player is still landing. -
DayZ DayZ starts with a coast and a empty stomach. Walk inland. Eat. Do not shoot the first stranger you see unless you mean it. -
Dead by Daylight Dead by Daylight is a trial, not a chase highlight. Survivors split gens. Killers turn one hook into a collapse. -
Deadside Deadside punishes greedy loot runs. Eat, listen, and leave before the next squad walks the same street. -
Delta Force Delta Force is a mode split: a operations raid and a big-map fight. Pack for the queue you clicked, not for both at once. -
Destiny 2 Destiny 2 is a power number and a fireteam job. Run pinnacles. Then learn the encounter so loot is not a wipe timer. -
Dota 2 Dota 2 is a wave, a ward, and a Roshan clock. Farm until the item spike. Then show for the objective that is actually up. -
Dune: Awakening Dune: Awakening is water, spice, and a worm sign on the sand. Travel at night if you must. Never linger on open dunes. -
Enlisted Enlisted is a squad you order, not a lone rifle. Build the rally. Then spend the engineer on the point, not on a lonely trench. -
Escape from Tarkov Escape from Tarkov is a raid you can lose at the extract. Pack light, listen hard, and leave before greed fills the bag. -
Exoborne Exoborne is an exo-rig and a storm that rewrites the map. Loot while the sky is kind. Extract before the tornado owns the street. -
Fortnite Fortnite on PC is a drop, a rotate, and a storm that does not wait. Fight when you have mats. Leave when you do not. -
Foxhole Foxhole is a war of trucks. A front line with no shells is a rumor. Pull logi. Then fire the gun that actually has ammo. -
Genshin Impact Genshin Impact on PC rewards a clean rotation, not a bigger number on one character. Swap, swirl, then burst. -
Gray Zone Warfare Gray Zone Warfare is a slow map with real gear fear. Finish the task. Extract. Do not turn a quest town into a deathmatch. -
Grounded Grounded is a backyard that wants you small and dead. Mix a smoothie. Build off the ant trail. Then go deeper only with a spare bandage. -
Hunt: Showdown Hunt: Showdown is a dark compound and a noisy clue. Banishes attract third parties. Extract with the bounty, not with extra loot. -
League of Legends League of Legends is a wave game first. Crash, freeze, then show for the objective that is actually up. -
Lost Ark Lost Ark is a honing wall and a raid gate. Clear chaos. Then learn the mech so the party does not carry your wipe. -
Marathon Marathon is a contract you can fail at the door. Pick a job, watch vertical space, and ping before the map cooks. -
Marvel Rivals Marvel Rivals is a team-up game. Hold the point. Spend ults together. Swap when the enemy draft hard-counters your fun pick. -
Meccha Chameleon Meccha Chameleon is hide-and-seek with a paint tool. Sample the wall. Pose to break the human shape. Then stop fidgeting. -
Minecraft Minecraft on PC is a first night, then a farm. Punch wood. Sleep. Then automate the thing you are tired of punching. -
Naraka: Bladepoint Naraka: Bladepoint is a grapple, a charged heavy, and a circle that punishes panic. Win the melee. Then do not miss the souljade window. -
NBA 2K26 NBA 2K26 is a badge, a stamina bar, and a park record. Play your role. Then stop forcing a three with no stamina. -
Once Human Once Human is a territory, a deviant, and a weather warning. Build the base that works. Then go farm the world boss on the clock. -
Overwatch 2 Overwatch 2 is a role swap and an ultimate clock. Hold high ground. Spend the ult when the fight is already forming. -
Palworld Palworld is a base of workers and a team that actually fights. Assign jobs. Then go catch the pal that fills a hole. -
Path of Exile Path of Exile is a tree, a flask, and an atlas plan. Pick a starter skill that scales. Then stop dying to map mods you ignored. -
Raft Raft is thirst, a shark, and an engine that wants more wood. Expand the floor. Then sail toward the story island, not in circles. -
Rainbow Six Siege Rainbow Six Siege is a site, a rotate, and a drone. Set the room. Then take the fight you already won on cameras. -
Rust Rust is a door, a tool cupboard, and a raid night. Farm, seal, then decide if the roof is worth the sulfur. -
Sand Raiders Sand Raiders is a walking fortress on a hostile dune. Build the Trampler, scavenge, and extract before a rival mech finds you. -
SCUM SCUM is calories, muscle, and a prison island that wants you tired. Eat for the build. Then do not sprint every hill in a full kit. -
Sea of Thieves Sea of Thieves is wind, a fort, and a emissary flag you can lose. Sail as a crew. Sell before greed sinks the hold. -
Squad Squad is a HAB, a radio, and a ticket count. Build the FOB. Then play the cap that actually moves the layer. -
Team Fortress 2 Team Fortress 2 is a class pick on a last point. Switch off the fun pick if the cart is stuck. Then shoot the sentry, not the spawn. -
The Backrooms The Backrooms is a wrong hallway and a noise you should not chase. Keep a light. Keep a friend. Mark a way home. -
THE FINALS THE FINALS is a cashout in a building that may not exist in ten seconds. Break the floor. Steal the box. Deny the steal. -
The Front The Front is a trap lane and a vehicle you built from scrap. Hold the base against mutants. Then take the fight to a faction camp. -
The Isle The Isle is growth, scent, and a hunger clock. You are food until you are not. Drink, nest, and do not sprint in the open heat. -
Unturned Unturned looks simple until a horde pins you in a barn. Craft a gun, then decide if a town is worth the noise. -
Valorant Valorant is a round of utility, then a swing. Execute on a timer. Save on a bad buy. Do not peek the same angle twice. -
War Thunder War Thunder rewards crew skill and ammo choice. A pretty tank still dies if the belt cannot cut the plate in front of you. -
Warframe Warframe is a frame, a mod, and a fissure timer. Build for the mission type. Then extract when the reward table stops being kind. -
Wuthering Waves Wuthering Waves is an intro skill, an echo, and a parry window. Swap on the beat. Then spend the liberation when the boss is open.